Anna Grossman

Anna Grossman is a force of nature in sound.  With an MFA from Cal Arts focusing on Sound Design for games, instillation pieces, and theater, she is also an accomplished programmer with knowledge of next gen game audio, AR/VR, C++, Unreal, Wwise, and more.  Based out of LA, Anna is the brains behind our team in terms of pushing the envelope with her creativity and  programming skills to make us the tools we need to push the limits in game audio.  She also is a full service sound designer to boot, so understands the why/what of the support we desire to make audio shine.